**Math Topics**- Common Core
- Initiatives
- Methodology
- Resources
- Projects
- Manipulatives
- Software

**Learning Support**- Standardized Test Prep
- Technology Integration
- Assisting Readers

**Professionalism**- Associations
- Journals
- News
- Professional Development
- Education Standards
- Education Research
- CT4ME Publications

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**Go Figure? [Video and edu-game software]. (1997+). WOUB Center
for Public Media, 9 South College Street, Athens, Ohio 45701.
http://woub.org/gofigure/index.htm
Accessed June 4, 2014. Email:
**
**woub@woub.org**

**Correlations**: Benchmarks for grades
5-7 Ohio Academic Achievement Tests

**Tel**: 800-593-1771

**Grades**: 5-7

**Description**: This is the latest version of *Go Figure?* that was
originally distributed by WVIZ-TV in Cleveland, Ohio.

As explained on the introduction, "The purpose of the *Go Figure?
*Interactive Multimedia Project is to help students review for the
mathematics section of the Grades 5-7 Ohio Academic Achievement
Tests. Project components include a DVD with eight, 20-minute
dramatic videos, a CD-ROM edu-game, print materials, and the Web
site. The CD-ROM edu-game was designed for use by students on
an individual basis. The goal of the edu-game is to solve the
mystery of Etna High School in Enigma, Ohio. In order to do this, a
student must solve mathematics problems in the specific content
areas presented by the DVD dramatic video series."

**Go Math! [online and write-in student editions]. (n.d.). Houghton Mifflin Harcourt,
222 Berkeley St., Boston, MA 02116.
http://www.hmhco.com/shop/education-curriculum/math/elementary-mathematics/go-math-k-8 Accessed
Nov. 2, 2016.**

**Correlations**: Common Core State Standards

**Tel:** 800-462-6595

**Grades**: K-8

**Description**:

Go Math! from Houghton Mifflin Harcourt includes Common Core content for elementary and middle school learners.

"GO Math! at both the elementary and middle school levels combines 21st-century educational technology with modern content, dynamic interactivities, and a variety of instructional videos to engage today’s digital natives. Every student is supported through the universal access features of the program as they learn to think critically and apply their math knowledge. Whether using the innovative Online Student Edition or Write-in Student Edition, students have all the resources they need to succeed" (Why? section).

Go Math! was listed among best math programs and formative assessment programs in T.H.E. Journal's Readers Choice Awards 2016.

**Google SketchUp [3D modeling software]. (2007+).
http://www.sketchup.com Accessed
June 21, 2014.**

This software appears to be a great tool to teach geometric concepts, and principles of building, architecture. Use it in math, graphic arts and vocational courses.

**Description**: Google provides SketchUp as a free 3D modeling
tool. The software can be learned in just a few hours.
"Design anything from a shoebox to a skyscraper." Video
tutorials are available:
http://www.sketchup.com/learn/videos

Jim Moulton has some ideas for using SketchUp in the classroom (11/6/06): https://www.edutopia.org/have-you-seen-sketchup

3DVinci from the MathForum provides SketchUp projects of the month, 2D and 3D project books, teacher resources, a blog, and more.

Math teacher Thomas Petra has a terrific site, RealWorldMath.org, that integrates Google Earth and SketchUp into the math curriculum. He stated, "Within this site you will find lesson ideas, examples, and downloads for mathematics that embrace active learning, constructivism, and project-based learning while remaining true to the standards. The initial focus will be for grades 5 and up, but teachers of younger students may be able to find some uses or inspiration from the site. Higher level thinking skills, such as analysis, synthesis, and creativity are encouraged as well as technology skills and social learning. The core of this site is mathematics, but many lessons lend themselves to interdisciplinary activities also." (About this site section)

**Green Globs and Graphing Equations [Computer software].
(2008+). Dugdale and Kibbey
Consulting, 713 S. Maple, Urbana, IL 61801.
http://www.greenglobs.net/
Accessed Jan. 5, 2013.
Email: info@greenglobs.net**

**Correlations**: Contact Dugdale and Kibbey
Consulting, Inc.

**Grades**: 6-12

**Description**:

Award winning Green Globs and Graphing Equations is **for students in grades 9-12, but has been successfully used with
students in grades 6-12**. It contains four programs: Equation Grapher, Linear & Quadratic Graphs, Green
Globs, and Tracker. It also contains Teacher Options which are
tools for the teacher to manage Records files. In this hands-on
learning environment students investigate, manipulate, and
understand linear and quadratic graphs, and explore parabolas,
hyperbolas, and other graphs; they can experiment to discover how
altering an equation alters a graph's shape or position. They will
also build a variety of problem-solving skills as they write
equations to uncover hidden graphs and explode points on a
coordinate grid.

The program is **highly recommended**. See
Ihor Charischak's story at the Math Forum (2005) about how
students have successfully used it.

**NOTE**: This software had been available from
Sunburst Technology Corporation. However, in personal communication (August 10,
2010), David Kibbey, President of Dugdale and Kibbey Consulting,
Inc. (copyright owner of Green Globs & Graphing Equations) stated,
"Sunburst's license to sell or distribute Green Globs & Graphing
Equations expired July 13, 2010. The only version
available now is our 2008 version at
www.greenglobs.net, which runs on Mac OS X and Windows PC's
(including Windows XP (and some earlier Windows versions), Windows
Vista, and Windows 7)."

**HELP Math for ELL and Special Needs Students. Digital
Directions International, 269 Sam Grange Ct., Carbondale, CO
81623-7716. http://www.helpprogram.net/
Accessed Jan. 5, 2013.**

**Correlations**: Common Core State Standards, NCTM
standards, high-ELL state content standards and assessment frameworks
for mathematics (grades 3-8).

**Tel**: 970-704-1465

**Grades**: 3-8

**Description**: From the website:

"**HELP Math** is the first digital, supplemental
curriculum in the U.S. to address the specific issues of teaching
mathematics to English Language Learners (ELLs). Students can
simultaneously see, hear and manipulate the math content. The program
shelters learning and provides interactive support and feedback loops
which encourage math content knowledge and math skill development, as
well as math terms and general academic English acquisition."

Further, "**HELP** Math contains 73 lessons (over 200
hours of instruction), comprehensively covering all math domains grades
3-8 and providing strong foundations in algebra and geometry for high
school students. **HELP** engages students through
interactive multimedia lessons that break down math terms and math
concepts into small learning chunks, so that students can easily
understand and retain the math content. The math intervention includes
hundreds of diagnostic assessment questions that are aligned to both
independent state standardized assessments and **HELP**
Math content" (Key Features section).

It is research-based and also features Spanish/English hyperlinked key terms and glossary with pictorial examples and audio reinforcement.

HELP Math was a SIIA CODiE Award finalist in 2009 and 2010.

**HMH Fuse. [iPad and Android software]. (2011+). Houghton Mifflin Harcourt,
222 Berkeley St., Boston, MA 02116.
http://www.hmhco.com/shop/education-curriculum/math/secondary-mathematics/hmh-fuse Accessed
Nov. 2, 2016.**

**Correlations**: Common Core State Standards

**Tel:** 800-462-6595

**Grades**: 8-12

**Description**:

HMH Fuse from Houghton Mifflin Harcourt includes Common Core editions of algebra 1, geometry, and algebra 2, built specifically for use on touchscreen mobile devices. According to HMH, the "mobile platform combines direct instruction, ongoing support, assessment, and intervention—enabling teachers to personalize instruction" (Features section).

Unique features of this self-paced curriculum that students will appreciate include guided instructional videos, step-by-step solutions, interactive math tools, immediate feedback from formative assessments, notetaking and scratchpad functionality.

**I CAN Learn ^{®}Education System [Computer software]. JRL
Enterprises, Inc., 1820 St. Charles Avenue, Ste. 203, New Orleans, LA 70130. http://www.icanlearn.com/
Accessed Jan. 6, 2013.**

**Correlations**: Common Core Math Standards, NCTM standards and several state
standards

**Tel**: 888-263-1390

**Grades**: 5-12

**Description**:

*The I CAN Learn*^{®}*Education System* is an
interactive, self-paced, mastery-based software system that includes
curriculum for *Fundamentals of Math* (5th–6th grade math), *Pre-Algebra*,
*Algebra,* and *Geometry.*

*I Can Learn-Online* is also available, which is a web-based
subscription version of the I CAN Learn^{®}
Program.

Based on five studies that included 16,519 eighth-grade students from
middle schools in California, Florida, Georgia, and Louisiana., the What
Works Clearinghouse "considers the extent of
evidence for *I CAN Learn*^{®}*Pre-Algebra* and
*Algebra* to be medium to large for math achievement."

**IntelliTools Classroom Suite [Computer software]. AbleNet, Inc., 2625 Patton Road, Roseville, MN 55113
800-322-0956. https://www.ablenetinc.com/
Accessed July 28, 2016.**

**Correlations**: Common Core Math Standards, NCTM standards

**Tel**: 800-322-0956

**Grades**: preK-5

**Description**:

IntelliTools solutions are part of AbleNet and features *Classroom Suite*, based on principles of
universal design and technology for accessing the computer
(e.g., IntelliKeys, Overlay Maker, switch access products).
*Classroom Suite *is for regular classroom use and for struggling
preK-5 students who use assistive technology, have individual
education plans, have limited English proficiency, or need
additional instructional support for any reason. *Classroom
Suite *meets the accessibility requirements of Section 508 of the
Rehabilitation Act, which is increasingly becoming important for
software purchases in K-12 schools.

Math (number sense), reading and writing are featured in the
IntelliTools *Classroom Suite *for students in
grades preK-5. The math modules are suitable for learners
with disabilities. Classroom Suite includes many
virtual math manipulatives: ten frames, ten rods, number lines, arrays,
base ten blocks, skip counting on a hundreds chart, fraction bars,
decimal grids, and more. According to Arjan Khalsa, who was CEO of IntelliTools (personal communication, January 23, 2008), visually
impaired learners were kept in mind during product
development. Deafness is the hardest disability to
accommodate, but there are tons of things in the software that
will appeal. While no captioning is built into the
product, it can work with third party software.

The beauty of *Classroom Suite* from the personal tour that I [P. Deubel of
CT4ME] took lies in the multiple representations available for
building conceptual understanding and the research-based
pedagogies that are used. One problem might be
investigated using a number line, ten rod, or ten frame, for
example. Onscreen manipulative models, building skills via
a computational hierarchy, and direct explicit instruction with
“show me” models, practice and challenge sets make this a truly
exciting piece of software for learning. Sessions can be
customized for any learner and data tracked. Once an
activity is set up with a number of challenge sets available
(e.g., 3) for a level of mastery (e.g., 80%), prescription is
automatic. Feedback in practice sets enables students to
get everything right before moving on to challenge sets.
When mastery is not demonstrated for a challenge set, the
program provides another practice set. If mastery is not
achieved for the number of challenge sets specified, the
activity will automatically end and teachers can get a report.
Students can continue to work on other modules of the software,
however. “Show me” videos automatically adapt to changes in
options for customized activities. There’s an optional timer,
which also measures latency when used. This enables it to
adjust to needs of individual learners. For example, the
timer will stop while learners manipulate assistive devices.

**Istation Math [Online software]. Istation Corporate Office, 8150
North Central Expressway, Suite 2000, Dallas, TX 75206. http://www.istation.com/ Accessed
Aug. 31, 2015. E-mail:
info@Istation.com **

**Correlations**: Common Core Math Standards, state standards

**Tel**: 866-883-7323 (toll free)

**Grades**: assessments preK-8; instruction preK-5

**Description**: Per the website:
http://www.istation.com/Math

Istation Math "offers game-like computer-adaptive formative assessments appropriate for Pre-kindergarten to 8th grade students and adaptive online instruction appropriate for Pre-kindergarten to 5th grade."

"Istation Math assessments, known as **ISIP™ Math**, align to
individual state standards and Common Core State Standards. ISIP Math allows
a teacher to screen an entire class in about 30 minutes, while automatically
adjusting for each student’s individual ability within his/her grade level.
ISIP Math also provides automatic monthly progress monitoring"

**LGL Math Edge [Online software]. (2012+). Let's Go Learn, 705 Wellesley Ave., Kensington, CA 94708. http://www.letsgolearn.com/
Accessed Jan. 4, 2013. E-mail:
sales@letsgolearn.com **

**Correlations**: Common Core Standards, NCTM standards

**Tel**: 888-618-7323

**Grades**: K-7

**Description**: See: http://www.letsgolearn.com/lglsite/EDGE/

Per the file at http://www.letsgolearn.com/media/PDFs/EDGE_MathEdge.pdf:

"*LGL Math Edge * is a total online solution
for all students who need math instruction in kindergarten through grade 7.
It begins with a diagnostic assessment, individualized reports, and prescriptive
instruction. This instructional cycle continues until students
have reached full mastery." It features 300 lessons grouped in
five courses, progress monitoring, and covers the five math strands: numbers
and Operations, Algebra, Geometry, Data Analysis, and Measurement.

Let's Go Learn also produces *Pre-Algebra and Algebra Edge*.

**Ko's Journey [Game-based online software]. Imagine Education,
P.O. Box 2276, Taos, NM 87571.** **
http://www.kosjourney.com/
Email: support@kosjourney.com
Accessed Jan. 6, 2013.**

**Correlations**: Common Core Math Standards for grades
5-7; NCTM standards

**Tel**: 801-657-1035

**Grades**: 5-8

**Description**: From the web site:

Ko's Journey began in an amazing region of the Andes called the Cordillera Hauyuash, and was conceived by Scott Laidlaw. This game-based math software with 3-D animations is embedded in a real-world story and "covers the core concepts in middle-school math, comprising about 20% of a comprehensive curriculum. By going deep into a set of approximately 10 main areas of learning, students gain a rich, contextual understanding of essential concepts including number lines, fractions with non-common denominators, multiplication, division, rounding, percentage of numbers, applying scales, graphing comprehension, linear equations, Cartesian coordinate mapping, area of a circle, ratios, determining unknown variables, volume, complementary/supplementary angles, slope, addition/subtraction of decimals, multi-step problems and conversion of units of measure" (FAQ section). Key features include lessons and progress tracking. A range of pricing is available for individual through school use. This software makes a valuable supplement for home or classroom use.

See Scott Laidlaw's (2010, January 28) 10 Tips for Teaching Middle School Math.

**Didn't find what
you need? Purchase your software via ct4me.net**

Purchase your software via ct4me.net using our Amazon search. Several of the products featured in our database are among the many that are available via Amazon.com. The Amazon search below shows math software. But, you can also search with other related key words of your choice.

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